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 content generation


b64401e90a03f04dbfb2b6caf8691d1a-Paper-Position_Paper_Track.pdf

Neural Information Processing Systems

This position paper argues that real-time generative AI has the potential to become the next wave of addictive digital media, creating a new class of digital content akin to "digital heroin" with severe implications for mental health and youth development. By shortening the content-generation feedback loop to mere seconds, these advanced models will soon be able to hyper-personalize outputs on the fly. When paired with misaligned incentives (e.g., maximizing user engagement), this will fuel unprecedented compulsive consumption patterns with far-reaching consequences for mental health, cognitive development, and social stability. Drawing on interdisciplinary research, from clinical observations of social media addiction to neuroscientific studies of dopamine-driven feedback, we illustrate how real-time tailored content generation may erode user autonomy, foment emotional distress, and disproportionately endanger vulnerable groups, such as adolescents. Due to the rapid advancement of generative AI and its potential to induce severe addictionlike effects, we call for strong government oversight akin to existing controls on addictive substances, particularly for minors. We further urge the machine learning community to act proactively by establishing robust design guidelines, collaborating with public health experts, and supporting targeted policy measures to ensure responsible and ethical deployment, rather than paving the way for another wave of unregulated digital dependence.


Hi3DEval: Advancing 3D Generation Evaluation with Hierarchical Validity

Neural Information Processing Systems

Despite rapid advances in 3D content generation, quality assessment for the generated 3D assets remains challenging.Existing methods mainly rely on image-based metrics and operate solely at the object level, limiting their ability to capture spatial Despite rapid advances in 3D content generation, quality assessment for the generated 3D assets remains challenging.Existing methods mainly rely on image-based metrics and operate solely at the object level, limiting their ability to capture spatial coherence, material authenticity, and high-fidelity local details.1) To address these challenges, we introduce Hi3DEval, a hierarchical evaluation framework tailored for 3D generative content. It combines both object-level and part-level evaluation, enabling holistic assessments across multiple dimensions as well as fine-grained quality analysis. Additionally, we extend texture evaluation beyond aesthetic appearance by explicitly assessing material realism, focusing on attributes such as albedo, saturation, and metallicness.


Personalized Visual Content Generation in Conversational Systems

Neural Information Processing Systems

With the rapid progress of large language models (LLMs) and diffusion models, there has been growing interest in personalized content generation. However, current conversational systems often present the same recommended content to all users, falling into the dilemma of one-size-fits-all.


Hallo3D: Multi-Modal Hallucination Detection and Mitigation for Consistent 3D Content Generation

Neural Information Processing Systems

Recent advancements in 3D content generation have been significant, primarily due to the visual priors provided by pretrained diffusion models. However, large 2D visual models exhibit spatial perception hallucinations, leading to multi-view inconsistency in 3D content generated through Score Distillation Sampling (SDS). This phenomenon, characterized by overfitting to specific views, is referred to as the Janus Problem. In this work, we investigate the hallucination issues of pretrained models and find that large multimodal models without geometric constraints possess the capability to infer geometric structures, which can be utilized to mitigate multi-view inconsistency. Building on this, we propose a novel tuning-free method. We represent the multimodal inconsistency query information to detect specific hallucinations in 3D content, using this as an enhanced prompt to re-consist the 2D renderings of 3D and jointly optimize the structure and appearance across different views. Our approach does not require 3D training data and can be implemented plug-and-play within existing frameworks. Extensive experiments demonstrate that our method significantly improves the consistency of 3D content generation and specifically mitigates hallucinations caused by pretrained large models, achieving state-of-the-art performance compared to other optimization methods.


Diffusion4D: Fast Spatial-temporal Consistent 4D generation via Video Diffusion Models

Neural Information Processing Systems

The availability of large-scale multimodal datasets and advancements in diffusion models have significantly accelerated progress in 4D content generation. Most prior approaches rely on multiple images or video diffusion models, utilizing score distillation sampling for optimization or generating pseudo novel views for direct supervision. However, these methods are hindered by slow optimization speeds and multi-view inconsistency issues. Spatial and temporal consistency in 4D geometry has been extensively explored respectively in 3D-aware diffusion models and traditional monocular video diffusion models. Building on this foundation, we propose a strategy to migrate the temporal consistency in video diffusion models to the spatial-temporal consistency required for 4D generation.


Towards Safe Concept Transfer of Multi-Modal Diffusion via Causal Representation Editing

Neural Information Processing Systems

Recent advancements in vision-language-to-image (VL2I) diffusion generation have made significant progress. While generating images from broad vision-language inputs holds promise, it also raises concerns about potential misuse, such as copying artistic styles without permission, which could have legal and social consequences.



When Generative Artificial Intelligence meets Extended Reality: A Systematic Review

arXiv.org Artificial Intelligence

With the continuous advancement of technology, the application of generative artificial intelligence (AI) in various fields is gradually demonstrating great potential, particularly when combined with Extended Reality (XR), creating unprecedented possibilities. This survey article systematically reviews the applications of generative AI in XR, covering as much relevant literature as possible from 2023 to 2025. The application areas of generative AI in XR and its key technology implementations are summarised through PRISMA screening and analysis of the final 26 articles. The survey highlights existing articles from the last three years related to how XR utilises generative AI, providing insights into current trends and research gaps. We also explore potential opportunities for future research to further empower XR through generative AI, providing guidance and information for future generative XR research.


Co-Evolving Complexity: An Adversarial Framework for Automatic MARL Curricula

arXiv.org Artificial Intelligence

The advancement of general-purpose intelligent agents is intrinsically linked to the environments in which they are trained. While scaling models and datasets has yielded remarkable capabilities, scaling the complexity, diversity, and interactivity of environments remains a crucial bottleneck. Hand-crafted environments are finite and often contain implicit biases, limiting the potential for agents to develop truly generalizable and robust skills. In this work, we propose a paradigm for generating a boundless and adaptive curriculum of challenges by framing the environment generation process as an adversarial game. We introduce a system where a team of cooperative multi-agent defenders learns to survive against a procedurally generative attacker. The attacker agent learns to produce increasingly challenging configurations of enemy units, dynamically creating novel worlds tailored to exploit the defenders' current weaknesses. Concurrently, the defender team learns cooperative strategies to overcome these generated threats. This co-evolutionary dynamic creates a self-scaling environment where complexity arises organically from the adversarial interaction, providing an effectively infinite stream of novel and relevant training data. We demonstrate that with minimal training, this approach leads to the emergence of complex, intelligent behaviors, such as flanking and shielding by the attacker, and focus-fire and spreading by the defenders. Our findings suggest that adversarial co-evolution is a powerful mechanism for automatically scaling environmental complexity, driving agents towards greater robustness and strategic depth.